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AttribKernelT.hh
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48 
49 #ifndef OPENMESH_ATTRIBKERNEL_HH
50 #define OPENMESH_ATTRIBKERNEL_HH
51 
52 
53 //== INCLUDES =================================================================
54 
56 #include <OpenMesh/Core/Utils/GenProg.hh>
57 #include <OpenMesh/Core/Utils/vector_traits.hh>
58 #include <vector>
59 #include <algorithm>
60 
61 //== NAMESPACES ===============================================================
62 
63 namespace OpenMesh {
64 
65 
66 //== CLASS DEFINITION =========================================================
67 
76 template <class MeshItems, class Connectivity>
77 class AttribKernelT : public Connectivity
78 {
79 public:
80 
81  //---------------------------------------------------------------- item types
82 
83  typedef MeshItems MeshItemsT;
84  typedef Connectivity ConnectivityT;
85  typedef typename Connectivity::Vertex Vertex;
86  typedef typename Connectivity::Halfedge Halfedge;
87  typedef typename Connectivity::Edge Edge;
88  typedef typename Connectivity::Face Face;
89 
90  typedef typename MeshItems::Point Point;
91  typedef typename MeshItems::Normal Normal;
92  typedef typename MeshItems::Color Color;
93  typedef typename MeshItems::TexCoord1D TexCoord1D;
94  typedef typename MeshItems::TexCoord2D TexCoord2D;
95  typedef typename MeshItems::TexCoord3D TexCoord3D;
96  typedef typename MeshItems::Scalar Scalar;
97  typedef typename MeshItems::TextureIndex TextureIndex;
98 
99  typedef typename MeshItems::VertexData VertexData;
100  typedef typename MeshItems::HalfedgeData HalfedgeData;
101  typedef typename MeshItems::EdgeData EdgeData;
102  typedef typename MeshItems::FaceData FaceData;
103 
105 
106  enum Attribs {
107  VAttribs = MeshItems::VAttribs,
108  HAttribs = MeshItems::HAttribs,
109  EAttribs = MeshItems::EAttribs,
110  FAttribs = MeshItems::FAttribs
111  };
112 
117 
118 public:
119 
120  //-------------------------------------------------- constructor / destructor
121 
122  AttribKernelT()
123  : refcount_vnormals_(0),
124  refcount_vcolors_(0),
125  refcount_vtexcoords1D_(0),
126  refcount_vtexcoords2D_(0),
127  refcount_vtexcoords3D_(0),
128  refcount_htexcoords1D_(0),
129  refcount_htexcoords2D_(0),
130  refcount_htexcoords3D_(0),
131  refcount_henormals_(0),
132  refcount_hecolors_(0),
133  refcount_ecolors_(0),
134  refcount_fnormals_(0),
135  refcount_fcolors_(0),
136  refcount_ftextureIndex_(0)
137  {
138  this->add_property( points_, "v:points" );
139 
140  if (VAttribs & Attributes::Normal)
141  request_vertex_normals();
142 
143  if (VAttribs & Attributes::Color)
144  request_vertex_colors();
145 
146  if (VAttribs & Attributes::TexCoord1D)
147  request_vertex_texcoords1D();
148 
149  if (VAttribs & Attributes::TexCoord2D)
150  request_vertex_texcoords2D();
151 
152  if (VAttribs & Attributes::TexCoord3D)
153  request_vertex_texcoords3D();
154 
155  if (HAttribs & Attributes::TexCoord1D)
156  request_halfedge_texcoords1D();
157 
158  if (HAttribs & Attributes::TexCoord2D)
159  request_halfedge_texcoords2D();
160 
161  if (HAttribs & Attributes::TexCoord3D)
162  request_halfedge_texcoords3D();
163 
164  if (HAttribs & Attributes::Color)
165  request_halfedge_colors();
166 
167  if (VAttribs & Attributes::Status)
168  Connectivity::request_vertex_status();
169 
170  if (HAttribs & Attributes::Status)
171  Connectivity::request_halfedge_status();
172 
173  if (HAttribs & Attributes::Normal)
174  request_halfedge_normals();
175 
176  if (EAttribs & Attributes::Status)
177  Connectivity::request_edge_status();
178 
179  if (EAttribs & Attributes::Color)
180  request_edge_colors();
181 
182  if (FAttribs & Attributes::Normal)
183  request_face_normals();
184 
185  if (FAttribs & Attributes::Color)
186  request_face_colors();
187 
188  if (FAttribs & Attributes::Status)
189  Connectivity::request_face_status();
190 
191  if (FAttribs & Attributes::TextureIndex)
192  request_face_texture_index();
193 
194  //FIXME: data properties might actually cost storage even
195  //if there are no data traits??
196  this->add_property(data_vpph_);
197  this->add_property(data_fpph_);
198  this->add_property(data_hpph_);
199  this->add_property(data_epph_);
200  }
201 
202  virtual ~AttribKernelT()
203  {
204  // should remove properties, but this will be done in
205  // BaseKernel's destructor anyway...
206  }
207 
216  template <class _AttribKernel>
217  void assign(const _AttribKernel& _other)
218  {
219  this->assign_connectivity(_other);
220  for (typename Connectivity::VertexIter v_it = Connectivity::vertices_begin();
221  v_it != Connectivity::vertices_end(); ++v_it)
222  {//assumes Point constructor supports cast from _AttribKernel::Point
223  set_point(*v_it, (Point)_other.point(*v_it));
224  }
225  }
226 
227  //-------------------------------------------------------------------- points
228 
229  const Point* points() const
230  { return this->property(points_).data(); }
231 
232  const Point& point(VertexHandle _vh) const
233  { return this->property(points_, _vh); }
234 
235  Point& point(VertexHandle _vh)
236  { return this->property(points_, _vh); }
237 
238  void set_point(VertexHandle _vh, const Point& _p)
239  { this->property(points_, _vh) = _p; }
240 
241 
242  //------------------------------------------------------------ vertex normals
243 
244  const Normal* vertex_normals() const
245  { return this->property(vertex_normals_).data(); }
246 
247  const Normal& normal(VertexHandle _vh) const
248  { return this->property(vertex_normals_, _vh); }
249 
250  void set_normal(VertexHandle _vh, const Normal& _n)
251  { this->property(vertex_normals_, _vh) = _n; }
252 
253 
254  //------------------------------------------------------------- vertex colors
255 
256  const Color* vertex_colors() const
257  { return this->property(vertex_colors_).data(); }
258 
259  const Color& color(VertexHandle _vh) const
260  { return this->property(vertex_colors_, _vh); }
261 
262  void set_color(VertexHandle _vh, const Color& _c)
263  { this->property(vertex_colors_, _vh) = _c; }
264 
265 
266  //------------------------------------------------------- vertex 1D texcoords
267 
268  const TexCoord1D* texcoords1D() const {
269  return this->property(vertex_texcoords1D_).data();
270  }
271 
272  const TexCoord1D& texcoord1D(VertexHandle _vh) const {
273  return this->property(vertex_texcoords1D_, _vh);
274  }
275 
276  void set_texcoord1D(VertexHandle _vh, const TexCoord1D& _t) {
277  this->property(vertex_texcoords1D_, _vh) = _t;
278  }
279 
280 
281  //------------------------------------------------------- vertex 2D texcoords
282 
283  const TexCoord2D* texcoords2D() const {
284  return this->property(vertex_texcoords2D_).data();
285  }
286 
287  const TexCoord2D& texcoord2D(VertexHandle _vh) const {
288  return this->property(vertex_texcoords2D_, _vh);
289  }
290 
291  void set_texcoord2D(VertexHandle _vh, const TexCoord2D& _t) {
292  this->property(vertex_texcoords2D_, _vh) = _t;
293  }
294 
295 
296  //------------------------------------------------------- vertex 3D texcoords
297 
298  const TexCoord3D* texcoords3D() const {
299  return this->property(vertex_texcoords3D_).data();
300  }
301 
302  const TexCoord3D& texcoord3D(VertexHandle _vh) const {
303  return this->property(vertex_texcoords3D_, _vh);
304  }
305 
306  void set_texcoord3D(VertexHandle _vh, const TexCoord3D& _t) {
307  this->property(vertex_texcoords3D_, _vh) = _t;
308  }
309 
310  //.------------------------------------------------------ halfedge 1D texcoords
311 
312  const TexCoord1D* htexcoords1D() const {
313  return this->property(halfedge_texcoords1D_).data();
314  }
315 
316  const TexCoord1D& texcoord1D(HalfedgeHandle _heh) const {
317  return this->property(halfedge_texcoords1D_, _heh);
318  }
319 
320  void set_texcoord1D(HalfedgeHandle _heh, const TexCoord1D& _t) {
321  this->property(halfedge_texcoords1D_, _heh) = _t;
322  }
323 
324 
325  //------------------------------------------------------- halfedge 2D texcoords
326 
327  const TexCoord2D* htexcoords2D() const {
328  return this->property(halfedge_texcoords2D_).data();
329  }
330 
331  const TexCoord2D& texcoord2D(HalfedgeHandle _heh) const {
332  return this->property(halfedge_texcoords2D_, _heh);
333  }
334 
335  void set_texcoord2D(HalfedgeHandle _heh, const TexCoord2D& _t) {
336  this->property(halfedge_texcoords2D_, _heh) = _t;
337  }
338 
339 
340  //------------------------------------------------------- halfedge 3D texcoords
341 
342  const TexCoord3D* htexcoords3D() const {
343  return this->property(halfedge_texcoords3D_).data();
344  }
345 
346  const TexCoord3D& texcoord3D(HalfedgeHandle _heh) const {
347  return this->property(halfedge_texcoords3D_, _heh);
348  }
349 
350  void set_texcoord3D(HalfedgeHandle _heh, const TexCoord3D& _t) {
351  this->property(halfedge_texcoords3D_, _heh) = _t;
352  }
353 
354  //------------------------------------------------------------- edge colors
355 
356  const Color* edge_colors() const
357  { return this->property(edge_colors_).data(); }
358 
359  const Color& color(EdgeHandle _eh) const
360  { return this->property(edge_colors_, _eh); }
361 
362  void set_color(EdgeHandle _eh, const Color& _c)
363  { this->property(edge_colors_, _eh) = _c; }
364 
365 
366  //------------------------------------------------------------- halfedge normals
367 
368  const Normal& normal(HalfedgeHandle _heh) const
369  { return this->property(halfedge_normals_, _heh); }
370 
371  void set_normal(HalfedgeHandle _heh, const Normal& _n)
372  { this->property(halfedge_normals_, _heh) = _n; }
373 
374 
375  //------------------------------------------------------------- halfedge colors
376 
377  const Color* halfedge_colors() const
378  { return this->property(halfedge_colors_).data(); }
379 
380  const Color& color(HalfedgeHandle _heh) const
381  { return this->property(halfedge_colors_, _heh); }
382 
383  void set_color(HalfedgeHandle _heh, const Color& _c)
384  { this->property(halfedge_colors_, _heh) = _c; }
385 
386  //-------------------------------------------------------------- face normals
387 
388  const Normal& normal(FaceHandle _fh) const
389  { return this->property(face_normals_, _fh); }
390 
391  void set_normal(FaceHandle _fh, const Normal& _n)
392  { this->property(face_normals_, _fh) = _n; }
393 
394  //-------------------------------------------------------------- per Face Texture index
395 
396  const TextureIndex& texture_index(FaceHandle _fh) const
397  { return this->property(face_texture_index_, _fh); }
398 
399  void set_texture_index(FaceHandle _fh, const TextureIndex& _t)
400  { this->property(face_texture_index_, _fh) = _t; }
401 
402  //--------------------------------------------------------------- face colors
403 
404  const Color& color(FaceHandle _fh) const
405  { return this->property(face_colors_, _fh); }
406 
407  void set_color(FaceHandle _fh, const Color& _c)
408  { this->property(face_colors_, _fh) = _c; }
409 
410  //------------------------------------------------ request / alloc properties
411 
412  void request_vertex_normals()
413  {
414  if (!refcount_vnormals_++)
415  this->add_property( vertex_normals_, "v:normals" );
416  }
417 
418  void request_vertex_colors()
419  {
420  if (!refcount_vcolors_++)
421  this->add_property( vertex_colors_, "v:colors" );
422  }
423 
424  void request_vertex_texcoords1D()
425  {
426  if (!refcount_vtexcoords1D_++)
427  this->add_property( vertex_texcoords1D_, "v:texcoords1D" );
428  }
429 
430  void request_vertex_texcoords2D()
431  {
432  if (!refcount_vtexcoords2D_++)
433  this->add_property( vertex_texcoords2D_, "v:texcoords2D" );
434  }
435 
436  void request_vertex_texcoords3D()
437  {
438  if (!refcount_vtexcoords3D_++)
439  this->add_property( vertex_texcoords3D_, "v:texcoords3D" );
440  }
441 
442  void request_halfedge_texcoords1D()
443  {
444  if (!refcount_htexcoords1D_++)
445  this->add_property( halfedge_texcoords1D_, "h:texcoords1D" );
446  }
447 
448  void request_halfedge_texcoords2D()
449  {
450  if (!refcount_htexcoords2D_++)
451  this->add_property( halfedge_texcoords2D_, "h:texcoords2D" );
452  }
453 
454  void request_halfedge_texcoords3D()
455  {
456  if (!refcount_htexcoords3D_++)
457  this->add_property( halfedge_texcoords3D_, "h:texcoords3D" );
458  }
459 
460  void request_edge_colors()
461  {
462  if (!refcount_ecolors_++)
463  this->add_property( edge_colors_, "e:colors" );
464  }
465 
466  void request_halfedge_normals()
467  {
468  if (!refcount_henormals_++)
469  this->add_property( halfedge_normals_, "h:normals" );
470  }
471 
472  void request_halfedge_colors()
473  {
474  if (!refcount_hecolors_++)
475  this->add_property( halfedge_colors_, "h:colors" );
476  }
477 
478  void request_face_normals()
479  {
480  if (!refcount_fnormals_++)
481  this->add_property( face_normals_, "f:normals" );
482  }
483 
484  void request_face_colors()
485  {
486  if (!refcount_fcolors_++)
487  this->add_property( face_colors_, "f:colors" );
488  }
489 
490  void request_face_texture_index()
491  {
492  if (!refcount_ftextureIndex_++)
493  this->add_property( face_texture_index_, "f:textureindex" );
494  }
495 
496  //------------------------------------------------- release / free properties
497 
498  void release_vertex_normals()
499  {
500  if ((refcount_vnormals_ > 0) && (! --refcount_vnormals_))
501  this->remove_property(vertex_normals_);
502  }
503 
504  void release_vertex_colors()
505  {
506  if ((refcount_vcolors_ > 0) && (! --refcount_vcolors_))
507  this->remove_property(vertex_colors_);
508  }
509 
510  void release_vertex_texcoords1D() {
511  if ((refcount_vtexcoords1D_ > 0) && (! --refcount_vtexcoords1D_))
512  this->remove_property(vertex_texcoords1D_);
513  }
514 
515  void release_vertex_texcoords2D() {
516  if ((refcount_vtexcoords2D_ > 0) && (! --refcount_vtexcoords2D_))
517  this->remove_property(vertex_texcoords2D_);
518  }
519 
520  void release_vertex_texcoords3D() {
521  if ((refcount_vtexcoords3D_ > 0) && (! --refcount_vtexcoords3D_))
522  this->remove_property(vertex_texcoords3D_);
523  }
524 
525  void release_halfedge_texcoords1D() {
526  if ((refcount_htexcoords1D_ > 0) && (! --refcount_htexcoords1D_))
527  this->remove_property(halfedge_texcoords1D_);
528  }
529 
530  void release_halfedge_texcoords2D() {
531  if ((refcount_htexcoords2D_ > 0) && (! --refcount_htexcoords2D_))
532  this->remove_property(halfedge_texcoords2D_);
533  }
534 
535  void release_halfedge_texcoords3D() {
536  if ((refcount_htexcoords3D_ > 0) && (! --refcount_htexcoords3D_))
537  this->remove_property(halfedge_texcoords3D_);
538  }
539 
540  void release_edge_colors()
541  {
542  if ((refcount_ecolors_ > 0) && (! --refcount_ecolors_))
543  this->remove_property(edge_colors_);
544  }
545 
546  void release_halfedge_normals()
547  {
548  if ((refcount_henormals_ > 0) && (! --refcount_henormals_))
549  this->remove_property(halfedge_normals_);
550  }
551 
552  void release_halfedge_colors()
553  {
554  if ((refcount_hecolors_ > 0) && (! --refcount_hecolors_))
555  this->remove_property(halfedge_colors_);
556  }
557 
558  void release_face_normals()
559  {
560  if ((refcount_fnormals_ > 0) && (! --refcount_fnormals_))
561  this->remove_property(face_normals_);
562  }
563 
564  void release_face_colors()
565  {
566  if ((refcount_fcolors_ > 0) && (! --refcount_fcolors_))
567  this->remove_property(face_colors_);
568  }
569 
570  void release_face_texture_index()
571  {
572  if ((refcount_ftextureIndex_ > 0) && (! --refcount_ftextureIndex_))
573  this->remove_property(face_texture_index_);
574  }
575 
576  //---------------------------------------------- dynamic check for properties
577 
578  bool has_vertex_normals() const { return vertex_normals_.is_valid(); }
579  bool has_vertex_colors() const { return vertex_colors_.is_valid(); }
580  bool has_vertex_texcoords1D() const { return vertex_texcoords1D_.is_valid(); }
581  bool has_vertex_texcoords2D() const { return vertex_texcoords2D_.is_valid(); }
582  bool has_vertex_texcoords3D() const { return vertex_texcoords3D_.is_valid(); }
583  bool has_halfedge_texcoords1D() const { return halfedge_texcoords1D_.is_valid();}
584  bool has_halfedge_texcoords2D() const { return halfedge_texcoords2D_.is_valid();}
585  bool has_halfedge_texcoords3D() const { return halfedge_texcoords3D_.is_valid();}
586  bool has_edge_colors() const { return edge_colors_.is_valid(); }
587  bool has_halfedge_normals() const { return halfedge_normals_.is_valid(); }
588  bool has_halfedge_colors() const { return halfedge_colors_.is_valid(); }
589  bool has_face_normals() const { return face_normals_.is_valid(); }
590  bool has_face_colors() const { return face_colors_.is_valid(); }
591  bool has_face_texture_index() const { return face_texture_index_.is_valid(); }
592 
593 public:
594 
595  typedef VPropHandleT<Point> PointsPropertyHandle;
596  typedef VPropHandleT<Normal> VertexNormalsPropertyHandle;
597  typedef VPropHandleT<Color> VertexColorsPropertyHandle;
598  typedef VPropHandleT<TexCoord1D> VertexTexCoords1DPropertyHandle;
599  typedef VPropHandleT<TexCoord2D> VertexTexCoords2DPropertyHandle;
600  typedef VPropHandleT<TexCoord3D> VertexTexCoords3DPropertyHandle;
601  typedef HPropHandleT<TexCoord1D> HalfedgeTexCoords1DPropertyHandle;
602  typedef HPropHandleT<TexCoord2D> HalfedgeTexCoords2DPropertyHandle;
603  typedef HPropHandleT<TexCoord3D> HalfedgeTexCoords3DPropertyHandle;
604  typedef EPropHandleT<Color> EdgeColorsPropertyHandle;
605  typedef HPropHandleT<Normal> HalfedgeNormalsPropertyHandle;
606  typedef HPropHandleT<Color> HalfedgeColorsPropertyHandle;
607  typedef FPropHandleT<Normal> FaceNormalsPropertyHandle;
608  typedef FPropHandleT<Color> FaceColorsPropertyHandle;
609  typedef FPropHandleT<TextureIndex> FaceTextureIndexPropertyHandle;
610 
611 public:
612  //standard vertex properties
613  PointsPropertyHandle points_pph() const
614  { return points_; }
615 
616  VertexNormalsPropertyHandle vertex_normals_pph() const
617  { return vertex_normals_; }
618 
619  VertexColorsPropertyHandle vertex_colors_pph() const
620  { return vertex_colors_; }
621 
622  VertexTexCoords1DPropertyHandle vertex_texcoords1D_pph() const
623  { return vertex_texcoords1D_; }
624 
625  VertexTexCoords2DPropertyHandle vertex_texcoords2D_pph() const
626  { return vertex_texcoords2D_; }
627 
628  VertexTexCoords3DPropertyHandle vertex_texcoords3D_pph() const
629  { return vertex_texcoords3D_; }
630 
631  //standard halfedge properties
632  HalfedgeTexCoords1DPropertyHandle halfedge_texcoords1D_pph() const
633  { return halfedge_texcoords1D_; }
634 
635  HalfedgeTexCoords2DPropertyHandle halfedge_texcoords2D_pph() const
636  { return halfedge_texcoords2D_; }
637 
638  HalfedgeTexCoords3DPropertyHandle halfedge_texcoords3D_pph() const
639  { return halfedge_texcoords3D_; }
640 
641  // standard edge properties
642  HalfedgeNormalsPropertyHandle halfedge_normals_pph() const
643  { return halfedge_normals_; }
644 
645 
646  // standard edge properties
647  HalfedgeColorsPropertyHandle halfedge_colors_pph() const
648  { return halfedge_colors_; }
649 
650  // standard edge properties
651  EdgeColorsPropertyHandle edge_colors_pph() const
652  { return edge_colors_; }
653 
654  //standard face properties
655  FaceNormalsPropertyHandle face_normals_pph() const
656  { return face_normals_; }
657 
658  FaceColorsPropertyHandle face_colors_pph() const
659  { return face_colors_; }
660 
661  FaceTextureIndexPropertyHandle face_texture_index_pph() const
662  { return face_texture_index_; }
663 
664  VertexData& data(VertexHandle _vh)
665  { return this->property(data_vpph_, _vh); }
666 
667  const VertexData& data(VertexHandle _vh) const
668  { return this->property(data_vpph_, _vh); }
669 
670  FaceData& data(FaceHandle _fh)
671  { return this->property(data_fpph_, _fh); }
672 
673  const FaceData& data(FaceHandle _fh) const
674  { return this->property(data_fpph_, _fh); }
675 
676  EdgeData& data(EdgeHandle _eh)
677  { return this->property(data_epph_, _eh); }
678 
679  const EdgeData& data(EdgeHandle _eh) const
680  { return this->property(data_epph_, _eh); }
681 
682  HalfedgeData& data(HalfedgeHandle _heh)
683  { return this->property(data_hpph_, _heh); }
684 
685  const HalfedgeData& data(HalfedgeHandle _heh) const
686  { return this->property(data_hpph_, _heh); }
687 
688 private:
689  //standard vertex properties
690  PointsPropertyHandle points_;
691  VertexNormalsPropertyHandle vertex_normals_;
692  VertexColorsPropertyHandle vertex_colors_;
693  VertexTexCoords1DPropertyHandle vertex_texcoords1D_;
694  VertexTexCoords2DPropertyHandle vertex_texcoords2D_;
695  VertexTexCoords3DPropertyHandle vertex_texcoords3D_;
696  //standard halfedge properties
697  HalfedgeTexCoords1DPropertyHandle halfedge_texcoords1D_;
698  HalfedgeTexCoords2DPropertyHandle halfedge_texcoords2D_;
699  HalfedgeTexCoords3DPropertyHandle halfedge_texcoords3D_;
700  HalfedgeNormalsPropertyHandle halfedge_normals_;
701  HalfedgeColorsPropertyHandle halfedge_colors_;
702  // standard edge properties
703  EdgeColorsPropertyHandle edge_colors_;
704  //standard face properties
705  FaceNormalsPropertyHandle face_normals_;
706  FaceColorsPropertyHandle face_colors_;
707  FaceTextureIndexPropertyHandle face_texture_index_;
708  //data properties handles
709  DataVPropHandle data_vpph_;
710  DataHPropHandle data_hpph_;
711  DataEPropHandle data_epph_;
712  DataFPropHandle data_fpph_;
713 
714  unsigned int refcount_vnormals_;
715  unsigned int refcount_vcolors_;
716  unsigned int refcount_vtexcoords1D_;
717  unsigned int refcount_vtexcoords2D_;
718  unsigned int refcount_vtexcoords3D_;
719  unsigned int refcount_htexcoords1D_;
720  unsigned int refcount_htexcoords2D_;
721  unsigned int refcount_htexcoords3D_;
722  unsigned int refcount_henormals_;
723  unsigned int refcount_hecolors_;
724  unsigned int refcount_ecolors_;
725  unsigned int refcount_fnormals_;
726  unsigned int refcount_fcolors_;
727  unsigned int refcount_ftextureIndex_;
728 };
729 
730 //=============================================================================
731 } // namespace OpenMesh
732 //=============================================================================
733 #endif // OPENMESH_ATTRIBKERNEL_HH defined
734 //=============================================================================
Add normals to mesh item (vertices/faces)
Definition: Attributes.hh:87
Add colors to mesh item (vertices/faces/edges)
Definition: Attributes.hh:88
This file provides some macros containing attribute usage.
Add 1D texture coordinates (vertices, halfedges)
Definition: Attributes.hh:91
Add status to mesh item (all items)
Definition: Attributes.hh:90
The attribute kernel adds all standard properties to the kernel.
Definition: AttribKernelT.hh:77
Add 2D texture coordinates (vertices, halfedges)
Definition: Attributes.hh:92
bool is_valid() const
The handle is valid iff the index is not equal to -1.
Definition: Handles.hh:77
Contains all the mesh ingredients like the polygonal mesh, the triangle mesh, different mesh kernels ...
Definition: MeshItems.hh:64
Add 3D texture coordinates (vertices, halfedges)
Definition: Attributes.hh:93
Add texture index (faces)
Definition: Attributes.hh:94
void assign(const _AttribKernel &_other)
Assignment from another mesh of another type.
Definition: AttribKernelT.hh:217

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